
The Cordillera Park in your zoo inspires your citizens to use alpacas in their bricks extraction. The Arctic Tundra Park attracts plenty of curious visitors, eager to learn more about the conditions those lost in the Arctic have had to endure.Įffects : +200 Attractiveness, +25% chances for visiting specialists Your zoological searches during diving sessions now have a greater chance of success.Įffects : Greatly increases Salvager's chances to dive artifacts and animals The Abyssal Depths Park delivered precious knowledge about the long-unknown deep abysses and their fauna.

Inspired by the Thule Relics Exhibition, your people become more curious and respectful of the Arctic and everything related to it.Įffects : Increased attractiveness by 40% for cultural items that belong to the Taiga forest, polar circle, arctic tundra, northern sagas, bronze age, thule relics, icebound, and sub-alpine cultural sets. The Skull and Bones Exhibition in your museum teaches your harbor workers modern patterns to construct faster Tankers.Įffects : Tankers +25% speed, -50% maintenance, -20% damage taken The Origin of Mankind Exhibition in your museum reminds your people of ancestral techniques for resource gathering.Įffects : Fisheries, crop and animal farms, hunting cabins +100% productivity, -33% workforce The Northern Sagas Exhibition in your museum fills your people with a warlike spirit, which empowers and speeds up all your navy.Įffects : Cargo, Schooner and Clipper get +33% speed, -25 maintenance cost and +50% hitpoints

The New World Huaca Exhibition in your museum attracts the leading figures of the esotericism world to your city.Įffects : Increases the chance of specialists visiting your island by +25% Merchants will sometimes return from said legendary city, with gold and other various luxuries which they will trade at your harbor.Įffects : +200 attractiveness, +100% to harbor activity The Lost Cities Exhibition in your museum contains clues about a legendary city of gold. The Jurassic Exhibition in your museum teaches you various archeological tricks, greatly enhancing your mining skillsĮffects : Limestone, Zinc and Cooper mines +100% production and -100% illness, riot, fire and explosion In awe at the perfect state of conservation of the Icebound Exhibition, your food and drinks producers have learned a thing or two about preservation. The Empire of the Eagle Exhibition in your museum inspires your people to build safer architecture and pay higher taxes.Įffects : Residences +10% tax, -50% to riots, fires, illness and explosions The Bronze Age Exhibition reminds both your people and any visitors, of the beauty and complexity of natural landscapes, like quarries and mines.Įffects : All mines and quarries +50% production The Battle of Trelawney exhibition fills your people with a deep sense of patriotism, defending their nation during naval battles whatever the cost.Įffects : War Ships speed +25%, maintenance -25%, damage +20% Your archaeological searches during diving sessions now have a greater chance of successĮffects : The Salvager chances to dive artifacts is greatly increased The Atlantis Exhibition has been studied by your historians the cryptic messages and shapes of the lost civilization spawning theories about other lost cities. The Aegean Culture Exhibition in your museum encourages your people to show moderation in their coffee consumption.Įffects : All residents will consume 25% less Coffee
#ANNO 1800 WIKI ZOO MOD#
Warning: if Mod is first loaded in a non modded game previous save you (may) have to rebuilt the specified buildings to see the effects. There is also a great option in Spice it up mod, more items by trader (9 instead of 6).

#ANNO 1800 WIKI ZOO MODS#
Mods recommended: Reroll costs less, set it to a maximum of 2000 gold per roll, that way the early game it is still crippling you but late game it allows completing Legendary sets by using the Old World merchants. The mod coding is friendly documented, therefore the player - within minimal effort - can tweak or even buff more the effects by modifying the parameters to his liking. Individual items contain now in their description the respective set bonuses, thus you can easier plan their relocation, hunting and buy process. Set effects were optimized and redesigned. No longer a 6 months expedition hunt for a fricking save 50 bucks theater maintenance, now you will feel them coming in for true. CULTURAL DOMINATION aim is bringing to the fore the Cultural Expansion, focusing on Museum, Zoo and Botanica items hunting, as their powers now will match their rarity and the endless efforts of gathering them.
